Shoot! Program Ideas

Our troop elections were last week and PLC was last night with the new cadre.  Our calendar is pretty set with themes and campouts, so the new leadership is pretty informed and prepared.

Our next 3 months’ theme is shooting, so I prepared a resource for the new SPL to look at to go along with the Troop Program Features resource.  I was trying to incorporate the long term aspect of earning the NOVA Shoot! Award as part of the opportunity for their next few months of adventure.

What I was trying to do was encourage the Troop and Patrols to think of the NOVA award as a springboard for ideas for Troop and Patrol Meetings as well as for campouts and events.

Silly me…  they looked at it, but told me they already had the next month covered with activities, training, etc.  Maybe they’ll revisit it next month…  I think they were just homouring me.  Anyhow, I like the idea, so I thought I’d share it to see if anyone else could use it for their troop.  Check it out:

Shoot!  Program Ideas:

1. Choose A or B or C and complete ALL the requirements.

A. Watch about three hours total of science-related shows or documentaries that involve projectiles, aviation, weather, astronomy, or space technology. Then do the following:

1. Make a list of at least five questions or ideas from the show(s) you watched.

2. Discuss two of the questions or ideas with your counselor

B. Read (about three hours total) about projectiles, aviation, space, weather, astronomy, or aviation or space technology. Then do the following:

1. Make a list of at least two questions or ideas from each article.

2. Discuss two of the questions or ideas with your counselor.

C. Do a combination of reading and watching (about three hours total). Then do the following:

1. Make a list of at least two questions or ideas from each article or show.

2. Discuss two of the questions or ideas with your counselor

 Troop Activity Ideas: 

  • Make NOVA Counselors  available for Q & A during Troop Time
  • Have Librarian create a book / DVD drive and everyone bring in materials to be checked out of the library.

Patrol Activity Ideas: 

  • Make a list of TV shows that pertain to the requirement
    • Try to find shows or books that explain Requirements 3 A&B
  • Have a Watch Party to watch some episodes together.  Maybe bring a laptop to watch them on Netflix at Monday Mtg or at someone’s house. Bring snacks, etc.
  • Brainstorm and make a list of questions to ask the counselor from shows you watched together.
  • Set goals and then review what Patrol members watched or read that week on their own to give others ideas of what to do.

2.Complete ONE merit badge from the following list. (Choose one that you have not already used toward another Nova award.) After completion, discuss with your counselor how the merit badge you earned uses science.

Archery Robotics
Astronomy Shotgun Shooting
Athletics Space Exploration
Aviation Weather
Rifle Shooting

 Troop Activity Ideas: 

  • Have Blue Cards and Merit Badge Counselor list available at meetings.
  • Have Librarian offer up appropriate MB Books or solicit new ones.
  • Invite MB Counselors to come and talk about the MB and sign off on requirements as appropriate. (July – Shotgun, August – Archery, September – Rifle)

 Patrol Activity Ideas: 

  • Schedule range time with MB Counselor or at LaNoChe to help complete the requirements
  • Help each other fill out the MB worksheets.
  • Brainstorm and make a list of how the MB uses science.

3. Choose A or B and complete ALL the requirements.

A. Simulations. Find and use a projectile simulation applet on the Internet (with your parent’s or guardian’s permission). Then design and complete a hands-on experiment to demonstrate projectile motion.

1. Keep a record of the angle, time, and distance.

2. Graph the results of your experiment. (Note: Using a high-speed camera or video camera may make the graphing easier, as will doing many repetitions using variable heights from which the projectile can be launched.)

3. Discuss with your counselor:

a. What a projectile is

b. What projectile motion is

c. The factors affecting the path of a projectile

d. The difference between forward velocity and acceleration due to gravity

B. Discover. Explain to your counselor the difference between escape velocity (not the game), orbital velocity, and terminal velocity. Then answer TWO of the following questions. (With your parent’s or guardian’s permission, you may explore websites to find this information.)

1. Why are satellites usually launched toward the east, and what is a launch window?

2. What is the average terminal velocity of a skydiver? (What is the fastest you would go if you were to jump out of an airplane?)

3. How fast does a bullet, baseball, airplane, or rocket have to travel in order to escape Earth’s gravitational field? (What is Earth’s escape velocity?)

Troop Activity Ideas: 

  • Have a NOVA Counselor explain and discuss Requirement 3A3a-e to the troop
  • Have a demonstration of Projectile experiment for the troop
  • Have a Rocket Day and build and shoot model rockets

Patrol Activity Ideas: 

  • Brainstorm and find apps to use for simulation.  Bring a laptop and have everyone try them out.
  • Build an experiment as a Patrol and appoint a scribe to keep records and graphs
  • Have a study party and investigate the answers to Requirement 3B on the internet

4. Choose A or B and complete ALL the requirements.

A. Visit an observatory or a flight, aviation, or space museum.

1. During your visit, talk to a docent or person in charge about a science topic related to the site.

2. Discuss your visit with your counselor.

B. Discover the latitude and longitude coordinates of your current position. Then do the following:

1. Find out what time a satellite will pass over your area. (A good resource to find the times for satellite passes is the Heavens Above website at http://www.heavens-above.com .)

2. Watch the satellite using binoculars. Record the time of your viewing, the weather conditions, how long the satellite was visible, and the path of the satellite. Then discuss your viewing with your counselor

 

Troop Activity Ideas: 

  • Find Latitude / Longitude of upcoming campsites, have a satellite watch party.

Patrol Activity Ideas: 

  • Go on a Patrol field trip for Requirement 4A
  • Have a Patrol Campout / sleepover and do Requirement 4B

5. Choose A or B or C and complete ALL the requirements.

A. Design and build a catapult that will launch a marshmallow a distance of 4 feet. Then do the following:

1. Keep track of your experimental data for every attempt. Include the angle of launch and the distance projected.

2. Make sure you apply the same force every time, perhaps by using a weight to launch the marshmallow. Discuss your design, data, and experiments—both successes and failures – with your counselor.

B. Design a pitching machine that will lob a softball into the strike zone. Answer the following questions, then discuss your design, data, and experiments – both successes and failures—with your counselor.

1. At what angle and velocity will your machine need to eject the softball in order for the ball to travel through the strike zone from the pitcher’s mound?

2. How much force will you need to apply in order to power the ball to the plate?

3. If you were to use a power supply for your machine, what power source would you choose and why?

C. Design and build a marble run or roller coaster that includes an empty space where the marble has to jump from one part of the chute to the other. Do the following, then discuss your design, data, and experiments—both successes and failures—with your counselor.

1. Keep track of your experimental data for every attempt. Include the vertical angle between the two parts of the chute and the horizontal distance between the two parts of the chute.

2. Experiment with different starting heights for the marble. How do the starting heights affect the velocity of the marble? How does the starting height affect the jump distance

Troop Activity Ideas: 

  • Have an Inter-Patrol Marshmallow Catapult War
  • Build a demo Pitching Machine and have a Troop Baseball Game

Patrol Activity Ideas: 

  • Build a Catapult together work on requirement 5A
    • Have a meeting for the design and assign a Quartermaster to bring in supplies / parts for the next meeting to build it
  • Build a Pitching Machine together work on requirement 5B
    • Have a meeting for the design and assign a Quartermaster to bring in supplies / parts for the next meeting to build it
  • Build a marble run or roller coaster together
    • Have a meeting for the design and assign a Quartermaster to bring in supplies / parts for the next meeting to build it

6.Discuss with your counselor how science affects your everyday life.

Troop Activity Ideas: 

  • Have a Nova Counselor come in to discuss
  • Find a funny video to show the troop that demonstrates how science affects us.

Patrol Activity Ideas: 

  • Brainstorm as a Patrol ways that science affects us to share with the Counselor.
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